The History of Charede Gaming

  • Charede Gaming Founded

    Charede started streaming on Twitch focusing in mostly World of Warcraft streaming.

  • From Warcraft to Minecraft

    Charede stops World of Warcraft casting to focus on Minecraft streaming and develops skills as a Minecraft builder. Charede also opened the Earthrealm Minecraft server.

  • Building on Experience

    Charede starts to actively make commercial Minecraft builds for select clients and works on laying the groundwork for her portfolio. In doing so growing in confidence and experience.

  • Adventures in YouTube

    With some encouragement from some streaming associates Charede ventures into Youtube and posts her first Youtube video.

  • Virtual Attendance

    Charede attends her first online event as an invited guest to promote her stream and EarthRealm and has since attended many more.

  • Portfolio Expansion

    Charede officially opens the doors on her Minecraft Building service and takes on projects from a large variety of clients with a range of different projects.

  • Project 1845 Joins

    Project 1845 joins EarthRealm and Charede. Charede provides the hardware required to keep the project running as well as contribute to its construction and general maintenance. Charede and Project 1845's owner are still working together to this day as we continue to work on it's main project which is estimated to take 7 - 10 years to complete.

  • CG Website Becomes Reality

    Charede registers Charede Gaming.com and creates the original website design. The site was initially intended as a supplement to Charede's livestream and featured information relating to the stream, order forms for minecraft builds, and easy access to all of the content Charede created.

  • Charede Graduates!

    Charede qualified as a Psychologist and moves back home. Consequently she has to give up streaming till her internet is fixed. In the mean time she continues to make builds for commercial projects and works on improvements to the stream.

  • Getting into Acting and Voice Overs

    Charede starts voice and body acting in several online Youtube series.

  • Internet Connection Resolution

    Charede's internet is fixed! Livestreaming full time begins and the Charede Gaming website is redeveloped.

  • Content Production Begins

    Charede Gaming content creators get back to work putting in place the prepartion for new content and fresh series.

  • Charede Gaming Attends PAX East 2017

    Our recently appointed Americas PR rep, Big Kev, attended PAX East on behalf of Charede Gaming. We are glad he had an awesome time and we are very appreciative of all his hard work at the first non-digital event we as an organisation have been able to attend.

  • The Future?

    Well we can't predict the future but we hope to focus on making the best content that we can. We are highly motivated and passionate about our respective industries. We hope that you will join us for the coming months and years so we can experience the future of Charede Gaming together.

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Learn about Charede Gaming

Our Goals/Aims

At Charede Gaming we are looking to provide a comprehensive gaming and film discussion site where we publish articles and videos. As an organisation our goal is to;

 

1. Inform consumers to help them make better choices when purchasing a product.

2. Help developers/publishers/film studios refine their craft by openly discussing the successes and failures of a product with the consuming public and help the public understand why certain artistic choices were made.

3. Provide the general public and those interested in getting into the gaming/film industries an insight into the development process and the people behind it in both indie and AAA settings.

4. Provide constructive and balanced discussion on industry practices, challenges and successes.

5. Provide content which is both informative and entertaining.

 

Who

Charede Gaming was originally founded in 2011 as a livestream channel on Twitch. From there it expanded to a Minecraft server network and youtube channel. We temporarily shut down operations from 2014-2016 due to Charede’s personal circumstances. In 2017 we have reopened our doors as content producers, and although still on Twitch and Youtube we are now reinventing ourselves for something bigger and better. We are an international team of content creators involved in the gaming and film industry in various roles. The majority of our core team are journalists and livestreamers.

 

What

 Charede Gaming was originally a single livestream channel which was focused on World of Warcraft and Minecraft. Since then it has expanded to also including a Minecraft Architect Service, many YouTube and Twitch channels as well as our website.

 

We are now a collaboration of content creators working to produce quality content about the games and film industry. We have a range of expertise and experience in the film and games industries. We are focused on making informative and entertaining content which gives the public better insight into the industry and helps consumers to make informed product choices.

 

Where

We were originally founded in the United Kingdom. However, we have an international team. The majority of our team reside within Europe, Australia and North America.

 

When

Charede Gaming was founded back in 2011. We launched our main YouTube channel in 2012. However, we have been on a break from content creation for a few years. We are resuming all content creation and launching our new look website and services as of 2017.

 

The Future

Well, we are not psychic, so we cannot predict what the future will hold. However what we do know is that we will continue to produce the best possible quality content that we can on the film and games industries. We hope you will join us and our community along for the ride!

 

Opportunities

As an organisation, we are keen to have very direct and open discourse with our community and the individuals/companies who work within the industries that are our focus (gaming and films). If you are involved in these industries or are a content creator who would be interested in working with us, please get in touch, we would love to hear from you.

 

Extras

Meet the CG team

Release Schedule

Contact Information

Livestream Information

Standards & Ethics

 

 

 

 

 

Name:

Kong: Skull Island

Budget:

185 Million USD approx

Studio:

Warner Bros. Pictures, Legendary Pictures, Tencent Pictures

Genre:

Action & Adventure, Mystery & Suspense, Science Fiction & Fantasy

Release Date:

9th March, 2017

Run Time:

118 minutes

Director

Jordan Vogt-Roberts

Product Rating:

BBFC (UK): 12A

MPAA (USA): PG-13

Reviewer:

Sarcastic Bulldog

Review Score:

68/100 (68%)

Disclosure:

 

 

 

Part reboot, part Apocalypse Now homage, part Land That Time Forgot and what do you get? Well, you get Kong: Skull Island, an interesting take on the classic monster movies of yesteryear while taking on more contemporary themes of politics and exploring the worst of humanity while having giant overblown CGI action set pieces with monsters in tow.

 

Skull Island opens with a flashback in 1944, an American pilot (John C.Riley) and Japanese pilot both crash land on Skull Island. Both survive and pursue each other in a duel to the death. However, both are interrupted by the king of the island; Kong. Opening titles and we are thrust forward twenty-nine years to 1973 where Bill Randa (John Goodman) hires ex-British special air service operative Captain James Conrad (Tom Hiddleston), a skilled tracker who guides an expedition to Skull Island to explore its many possible scientific wonders. Also joining along for the expedition is a military convoy lead by Lt.Colonel Preston Packard (Samuel L. Jackson) a no-nonsense hard-edged war veteran. The crew get to Skull Island and drop bombs or ‘scientific instruments’ as one scientist put it. Unleashing these bombs gets the attention of the big ape. Understandably Kong doesn’t take too kindly to this and demonstrates why he is king of the island by putting a beat down on the explorers and crashing all of the helicopters.

 

 

 

The crew that survived is stranded and must survive this harsh and very cruel environment. The survivors regroup and come across the local tribes lead by John C.Riley character from the beginning flashback. He helps the survivors to work out an escape plan. However, Colonel Packard has other ideas. He plans to take out Kong as revenge for the death of his military comrades, but this is compromised by a new threat in the form of monsters called ‘skull crawlers’. This all leads to a final act consisting of overblown CGI monster fights and our plucky good guys fighting for survival in the chaos and inevitably making an attempt to escape from the island.

 

 

The film certainly sets up good political satire, which didn’t feel tacked on like it so easily could have been. Comedy elements while at times cringe did work, particularly in the context of the political playfulness woven throughout the story. With lines such as “there’s never been a more messed up time in Washington” (certainly fitting of our modern political times) or John C.Riley character asking “did we win the war” and being replied with “which one?” these did give me a few chuckles. The editing and pace of the film are certainly better than most typical Hollywood fair nowadays. There is a lot of action shot from a distance which gives a better sense of space and a less claustrophobic feel. Thus enabling you to take in what is going on a bit easier. This is unlike for example a classic Michael Bay film in which all of the close in and all shaky cam action nonsense is extremely overdone and annoying. CGI wise the film does the job, Kong looks spectacular at times with incredible attention to detail on every hair of the big ape looking particularly amazing. However, the ‘skull crawlers’ are somewhat less impressive with a very generic design and very fake, out of place looks to them.

 

 

Overall Skull Island is a generic monster movie with typical overblown CGI but with an excellent cast that can keep your attention and carry the film. Director Jordan Vogt-Roberts managed to put his fingerprint all over the film with an interesting mix of political satire/comedy blended with well shot exciting action set pieces. There is still that feeling of compromise within the film which impacts on the experience. This is in part I feel is due to this being a massive Hollywood franchise with its overblown budget with even bigger expectations from the studios. No doubt many people interfering with the director's vision as some elements appear a bit mix mashed. The director does a great job of giving a bland, generic monster movie, a bit of flair and style which is the saving grace of the film. An enjoyable ride on the surface that rises above it generic premise just about enough to make it worthwhile but never does quite enough to blow you away either. A top tier cast, great action and good direction, yet just above average in overall execution. Worth at least a watch and maybe a buy on DVD or Blu-ray if you are inclined to see what is a well-done retake on the monster genre if far from perfect. Based on my experience watching this film in cinema I would rate this at 68/100.

 

 

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